Summary
Raghavendra Udyavar is a programming lead and game engineer with over a decade of hands-on experience shipping titles across PC, PS2, PSP, Android and iOS and leading teams through complex game and platform builds. Skilled in C# with practical knowledge of C++, Java, Rust, HTML/JS and tooling like Git, SVN and Jenkins, he blends low-level game programming with modern CI and packaging ecosystems (Cargo, Gradle, NuGet, Maven). He has steered technical teams and products from proprietary SDK maintenance to no-code game platforms, metaverse/XR work and SCORM-compliant game-based learning systems. Based in Bengaluru, he’s currently focused on cloud gaming and GameSparks research while actively embracing open source practices and continuous learning. Less obvious: his career spans both consumer releases and platform-level engineering, giving him a rare mix of feature-first game delivery and infrastructure-minded architecture.
9 years of coding experience
12 years of employment as a software developer
Bachelor's degree, Computer Science, Bachelor's degree, Computer Science at Visvesvaraya Technological University