Raimundas Banevicius is a Lead Unity Engineer based in Vilnius with 14 years of experience building games, VR/AR experiences, and cross-platform applications using Unity, C#, .NET and emerging AI integrations. He has progressed from Flash and ActionScript game development to senior and lead Unity roles at studios including Bigpoint, King, Game Insight and BESK, and now leads engineering at Aranis. Raimundas combines hands-on coding and architecture with mentoring and lecturing experience, having worked as a consultant and educator while running senior freelance engagements. He is comfortable shipping for mobile, PC and immersive platforms and brings a pragmatic mix of legacy web-era expertise and modern real-time 3D systems design. Notably, his career shows a continuous adaptation from RIA/Flash roots into contemporary Unity-driven interactive software.
14 years of coding experience
20 years of employment as a software developer
Bachelor Computer Science, Bachelor Computer Science at Vilniaus universitetas / Vilnius University
Contributions:488 commits, 4 pushes, 2 branches in 3 years 4 months
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Raimundas Banevicius - Lead Unity Engineer at King (company)