Raj Advani

Manager Staff Software Engineer at Snap Inc.

New York, New York, United States
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Summary

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Raj Advani is a manager-level staff software engineer and entrepreneur with two decades of experience building real-world interfaces—from vector mapping and 3D renderers to AR/VR platforms and spatial computing. He co-founded Viro Media and UpNext, scaled UpNext into Amazon Maps, and later led developer experience and platform efforts for Snap’s Spectacles and Lens Studio, managing teams of up to 14 engineers and shipping client-optimized renderers and mapping/localization systems. His hands-on background spans C++, rendering, computer vision, and mobile-first AR optimizations (including a 15 MB Snap App Clip renderer), and he has contributed significant open-source work to ViroReact for AR/VR on React Native. Raj combines product-driven engineering with deep systems and graphics expertise, repeatedly taking 0→1 projects to production and integrating ML-based tracking and spatial APIs into developer tools.
code10 years of coding experience
job18 years of employment as a software developer
bookBS, Electrical Engineering and Computer Science, BS, Electrical Engineering and Computer Science at University of California, Berkeley
bookMaster of Philosophy - MPhil, Master of Philosophy - MPhil at Columbia University
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Github Skills (13)

react-native10
mongodb10
animation10
nosql10
database10
android9
ios9
3d-graphics8
scenekit6
opengl-es6
zlib6
augmented-reality6
arcore6

Programming languages (3)

C++JavaScriptPython

Github contributions (5)

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viromedia/viro

Dec 2016 - May 2020

ViroReact: AR and VR using React Native
Role in this project:
userFull-stack Mobile Developer
Contributions:376 commits, 1 push, 1 branch in 3 years 5 months
Contributions summary:Raj contributed significantly to the ViroReact project, focusing on implementing and improving React Native components for AR/VR applications. Their work included developing the React API for 3D Text, integrating FBX and OBJ model loading, enhancing the animation API, and providing fixes to the scene navigator. They also worked on optimizing existing components like the ViroImage and Viro360Video, adding features for transparency and texture control.
react-nativeviro-reactvrvirtual-realitycross-platform
viromedia/virocore

Oct 2015 - May 2020

ViroCore cross-platform AR/VR renderer
Contributions:1693 commits, 17 pushes, 5 tags in 4 years 7 months
ar-platformvirocorear-vrrenderercross-platform
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