Summary
Rak Amshu is an XR developer with a decade of experience building high-fidelity VR/AR/MR training and serious-game experiences, currently delivering industrial training solutions at HYDAC Australia & New Zealand. He combines Unity expertise (URP/HDRP, networking with Photon/Netcode, full-body IK) with practical systems work—optimising real-time pipelines, managing fleets of 25+ headsets via ManageXR, and automating pipelines with Python for speech-to-text and asset management. His background in academic VR research produced a modular multiplayer architecture and coach tools for cognitive-embodiment studies, showing a rare blend of experimental research rigour and production-grade engineering. Past projects span location-based AR analytics, education-focused AR games, and shader/graphics work, reflecting strong foundations in rendering and gameplay systems. Known for shipping polished demos and training workshops, he excels at translating complex engineering and procedural requirements into user-focused XR learning experiences.
10 years of coding experience
1 year of employment as a software developer
Artificial Intelligence and Software Engineering, Artificial Intelligence, Cert.H.E, Artificial Intelligence and Software Engineering, Artificial Intelligence, Cert.H.E at The University of Edinburgh
Bachelor Of IT - Double Majors, VR and AR technologies and Game Development, Distinction, Bachelor Of IT - Double Majors, VR and AR technologies and Game Development, Distinction at Deakin University