Drone Show Choreographer Staff Software Engineer at Verity Studios
Zurich, Zurich, Switzerland
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Summary
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Senior
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Top School
Ralph Wiedemeier is a multidisciplinary software engineer and digital artist blending 15+ years of real-time graphics, interactive media and deep learning into production-ready systems. With an MSc (distinction) from ETH Zurich and stints at Pixar and Autodesk—including founding a web 3D authoring tool acquired by Autodesk—he designs high-performance pipelines and GPU-accelerated tools for web, mobile and desktop. He led the Smithsonian’s 3D content pipeline and currently shapes drone show choreography and software at Verity Studios while running Frame Factory to digitize massive cultural collections. Comfortable across C++, TypeScript, Python, Rust and GPU APIs (CUDA, WebGPU, OpenGL), he moves fluidly between research, product architecture and studio-grade art direction. Ralph’s work sits at the unusual intersection of museum-scale digitization, award-winning broadcast graphics and experimental generative AI-driven storytelling.
10 years of coding experience
18 years of employment as a software developer
Master of Science ETH (with distinction), Computer Science, Master of Science ETH (with distinction), Computer Science at ETH Zürich
Fullstack development with Node.js, Typescript, React.
Contributions:20 pushes, 3 branches, 1 tag in 4 years 10 months
reactnode-jsexpressnodejsfullstack-development
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Ralph Wiedemeier - Drone Show Choreographer Staff Software Engineer at Verity Studios