Summary
Rami Bock is a Lead Gameplay Programmer and entrepreneur with 11 years of experience designing and building games in Unity, specializing in gameplay systems, C#, ECS and data-oriented design. Based in Copenhagen, he combines studio leadership roles—most recently at Headfirst Games and BetaDwarf—with indie founding experience as creator of Paceman.io and ongoing secret projects at Broken Bone. He also advises studios on technical pipelines and serves as an external examiner for game-development courses, reflecting a blend of hands-on engineering, process design and mentorship. Comfortable shifting between rapid indie iteration and structured studio environments, Rami brings both product-minded design instincts and deep systems architecture skills to gameplay problems. An early adopter of DOTS/ECS patterns, he pairs technical curiosity with a track record of shipping games and mentoring teams.
11 years of coding experience
10 years of employment as a software developer
Master of Science (M.Sc.), Medialogy - Media Technology, Master of Science (M.Sc.), Medialogy - Media Technology at Aalborg University, Copenhagen
Bachelor of Science (B.Sc.), Medialogy, Bachelor of Science (B.Sc.), Medialogy at Aalborg University
High School, Sales, Spanish, English, 11.4 (~A), High School, Sales, Spanish, English, 11.4 (~A) at Niels Brock
Spanish, Danish, German, English