Ran Biderman

Unity Developer at Moon Active

Bat Yam, Tel-Aviv District, Israel
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Summary

👤
Senior
🎓
Top School
Ran Biderman is a Unity Developer at Moon Active with eight years of engineering experience spanning DevOps, full-stack, and game development. He transitioned from building Kubernetes/OpenShift and Linux-based infrastructure in the Israeli Air Force to delivering Java/Angular/NestJs TypeScript applications and now focuses on creating immersive experiences in Unity. Ran blends military-grade reliability and scalable systems thinking with a keen eye for gameplay polish, regularly sharpening his skills through game jams. Based in Bat Yam, Israel, he pairs a B.Sc. in Computer Science with hands-on production experience across backend, DevOps, and front-end stacks. Notably, his career path reflects a deliberate move from infrastructure and enterprise tooling into interactive entertainment, bringing operational rigor to game development.
code8 years of coding experience
job6 years of employment as a software developer
bookb.Sc, Computer Science, b.Sc, Computer Science at The College of Management Academic Studies
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Github Skills (35)

excel10
grid10
filtering10
sorting10
vue-table9
charting9
react-table9
pagination9
datagrid9
grouping9
angular-table8
angular8
react8
angular-grid8
datatable8

Programming languages (8)

C#TypeScriptJavaDockerfileCSSJavaScriptShaderLabGo

Github contributions (5)

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Contributions:2 releases, 121 reviews, 149 commits in 3 months
Back-end for CommuniBee website
Contributions:7 PRs, 26 pushes, 10 branches in 4 years 2 months
nodejsexpressmongodbback-end
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Ran Biderman - Unity Developer at Moon Active