Ran Biderman is a Unity Developer at Moon Active with eight years of engineering experience spanning DevOps, full-stack, and game development. He transitioned from building Kubernetes/OpenShift and Linux-based infrastructure in the Israeli Air Force to delivering Java/Angular/NestJs TypeScript applications and now focuses on creating immersive experiences in Unity. Ran blends military-grade reliability and scalable systems thinking with a keen eye for gameplay polish, regularly sharpening his skills through game jams. Based in Bat Yam, Israel, he pairs a B.Sc. in Computer Science with hands-on production experience across backend, DevOps, and front-end stacks. Notably, his career path reflects a deliberate move from infrastructure and enterprise tooling into interactive entertainment, bringing operational rigor to game development.
8 years of coding experience
6 years of employment as a software developer
b.Sc, Computer Science, b.Sc, Computer Science at The College of Management Academic Studies
Contributions:7 PRs, 26 pushes, 10 branches in 4 years 2 months
nodejsexpressmongodbback-end
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