Summary
Randy Spaulding is a GPU-focused senior developer based in El Paso, Texas, with experience building high-performance imaging and embedded systems software across industry and national lab environments. Currently developing GPU libraries at AMD while consulting through his own firm, he brings practical expertise in C++, CUDA, MATLAB and scripting languages from roles at Sandia National Laboratories, WebSensing, and Autonomous Solutions. His background includes real-time SAR image processing and embedded systems design, demonstrating an ability to turn complex signal- and sensor-driven requirements into production-ready code. Though early in formal industry tenure, his mix of national-lab R&D and commercial GPU work signals a pragmatic engineer who bridges research prototypes and scalable product implementations.
2 years of coding experience
6 years of employment as a software developer