Raphael Santos is a Front End Developer based in Montreal with 11 years of experience building rich interactive experiences, game mechanics and particle/physics-driven UIs. He brings deep expertise in AS3, XML, OOP, IoC and design patterns from a career spanning game studios and education publishers, including hands-on roles at Vostu and Houghton Mifflin Harcourt. Raphael has delivered social and advergame projects with user-generated content—one project supported over 10,000 user-created maps—demonstrating both creative tooling and scalable client-side architecture. Comfortable bridging art and engineering, he specializes in 3D and physics engines for immersive front-end interactions. Trained in Digital Media, he blends pragmatic engineering with a game developer’s attention to performance and playability.
11 years of coding experience
6 years of employment as a software developer
BComn, Digital Media, BComn, Digital Media at Universidade Metodista de São Paulo
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Raphael Santos - Front End Developer at Houghton Mifflin Harcourt