Rasmus Bons

C Developer at Saxo Bank

Copenhagen, Capital Region of Denmark
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Summary

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Rockstar
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Top School
Rasmus Bons is a C/C++ developer and AI game programmer based in Copenhagen with 11 years of experience building high-performance systems for AAA games and commercial products. He specializes in Data-Oriented Design, pathfinding, agent behavior and decision-making systems, and has a track record of exposing complex systems in usable ways for designers. At Moodagent he led a restructure of the music analytics engine, cutting request times dramatically through DOD techniques, and later applied that expertise to AI programming at IO Interactive before moving into C++ development at Saxo Bank. He combines deep academic grounding in Game Technology (ITU Copenhagen) and Medialogy (Aalborg) with practical experience shipping production code at Unity and major studios. Colleagues know him for squeezing performance out of real-time systems while keeping interfaces readable and designer-friendly. He brings a rare blend of game-focused AI know-how and production-grade C++ engineering across both entertainment and commercial domains.
code11 years of coding experience
job5 years of employment as a software developer
bookMedialogy Compute Science, Medialogy Compute Science at Aalborg University
bookGame Game Technology, Game Game Technology at IT-Universitetet i København
languagesDanish, Swedish, English
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Github Skills (39)

low-level10
large-data10
performance-analysis9
tensorboard9
numerical-analysis9
multidimensional-data8
game-development8
game-engine7
trading-algorithms7
polars7
dataframe7
cpp7
storage6
open-source6
machine-learning6

Programming languages (2)

C#C++

Github contributions (5)

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Botched135/Russian-Standoff

Apr 2016 - Oct 2016

Contributions:28 PRs, 16 pushes, 19 branches in 6 months
python
Botched135/ioq3

Feb 2018 - Jan 2019

Contributions:49 pushes, 2 branches in 11 months
effortgamedevelopingioquake3quake-iii-arena
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Rasmus Bons - C Developer at Saxo Bank