Rasmus Brinck is a versatile developer based in Copenhagen with over 15 years of hands-on coding across embedded systems, firmware, gaming/rendering, retro hardware and backend web services. He’s delivered firmware and hardware-adjacent designs as well as backend infrastructure for startups and established firms, and has been a core developer at his current company since 2018. Comfortable moving between low-level embedded constraints and higher-level server and ML work, he combines systems thinking with practical shipping experience from freelance projects to team roles. Trained in Swedish folk music at conservatories, he brings a creative, multidisciplinary perspective—often blending technical problem solving with musical creativity.
10 years of coding experience
8 years of employment as a software developer
Folkmusik inr Nyckelharpa, Folkmusik inr Nyckelharpa at Bollnäs Folkhögskola
Bachelor's degree, Swedish Folk Music, Bachelor's degree, Swedish Folk Music at Royal College of Music in Stockholm
Game development, Game development at Playground Squad
PhD In Awesome, Swedish Folkmusic, PhD In Awesome, Swedish Folkmusic at Skurup Folkhögskola
Folkmusik, Folkmusik at Stockholms Estetiska Gymnasium
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