Rasmus Brinck

Developer at Undisclosed

Copenhagen, Capital Region of Denmark
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Summary

👤
Senior
🎓
Top School
Rasmus Brinck is a versatile developer based in Copenhagen with over 15 years of hands-on coding across embedded systems, firmware, gaming/rendering, retro hardware and backend web services. He’s delivered firmware and hardware-adjacent designs as well as backend infrastructure for startups and established firms, and has been a core developer at his current company since 2018. Comfortable moving between low-level embedded constraints and higher-level server and ML work, he combines systems thinking with practical shipping experience from freelance projects to team roles. Trained in Swedish folk music at conservatories, he brings a creative, multidisciplinary perspective—often blending technical problem solving with musical creativity.
code10 years of coding experience
job8 years of employment as a software developer
bookFolkmusik inr Nyckelharpa, Folkmusik inr Nyckelharpa at Bollnäs Folkhögskola
bookBachelor's degree, Swedish Folk Music, Bachelor's degree, Swedish Folk Music at Royal College of Music in Stockholm
bookGame development, Game development at Playground Squad
bookPhD In Awesome, Swedish Folkmusic, PhD In Awesome, Swedish Folkmusic at Skurup Folkhögskola
bookFolkmusik, Folkmusik at Stockholms Estetiska Gymnasium
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Github Skills (20)

compress-images10
haxe10
similarity10
libpng10
ssim10
rust6
nodejs6
adapter4
vscode3
vscode-extension3
haxelib2
game-engine2
node-gyp2
game-development2
language-server2

Programming languages (3)

RustHaxePython

Github contributions (5)

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lusius/heaps

Aug 2019 - Feb 2025

Heaps : Haxe Game Framework
Contributions:29 pushes, 6 branches in 5 years 6 months
gamegamedevheapsgame-developmenthaxelib
lusius/dssim

Feb 2016 - Feb 2016

Contributions:3 pushes, 1 branch in 1 day
rustapirust-apidssim
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