Summary
Rasmus Clausen is a software engineer with nine years of hands-on experience focused on computer graphics, rendering, visual computing and AI, currently pursuing an MSc in Human-Centered Artificial Intelligence at DTU. He has worked across R&D and product teams—from student roles at Unity, Phase One and KeyShot to engineering positions at LEGO and twoday IT Minds—bringing practical experience in rendering, test automation, API enablement and ML-driven graphics. Rasmus combines academic rigor from University of Copenhagen with applied engineering, teaching younger students game development and creating ML learning materials for high schools. Comfortable bridging research and product, he often sits at the intersection of visual tech and developer tooling, and his background suggests a knack for turning complex rendering problems into usable developer features.
9 years of coding experience
4 years of employment as a software developer
Bachelors degree Computer Science, Bachelors degree Computer Science at Københavns Universitet - University of Copenhagen
HTX Kom/IT og Design, HTX Kom/IT og Design at Viden Djurs
Technical University of Denmark