Summary
Raúl Segura is a C-focused software engineer based in Madrid with 9+ years delivering high-performance C and C++ systems across gaming, simulation, and gambling industries. Currently at Electronic Arts, he brings deep experience building real-time components and client-server architectures from prior roles developing casino multi-game machines, shared jackpots, and flight simulator communication systems. He pairs a strong academic grounding in computer science and video game development with hands-on tooling expertise (Visual Studio, Linux, Git, DirectX) and a history of refactoring game-engine tooling in Unity and C#. Known for pragmatic performance analysis and cross-component integration, he often bridges low-level systems work with higher-level game logic. Notably, his career blends commercial game development and safety-critical simulator work, demonstrating both creative and rigorous engineering instincts.
9 years of coding experience
8 years of employment as a software developer
Bachelor of Engineering (B.E.), Computer Science, 8.7 out of 10, Bachelor of Engineering (B.E.), Computer Science, 8.7 out of 10 at Universidad de Málaga
Master's Degree in Video Games Development, Master's Degree in Video Games Development at Universidad Complutense de Madrid
English, Spanish