Rawlin Stone is a game-focused software developer and UCI Computer Game Science graduate with 11 years of hands-on experience across game programming, UI/UX, and tutoring. He has shipped gameplay systems and character customization in Unreal Engine 5 using C++ and UMG while supporting multiplayer integration on a fantasy sports title at Farsight Studios. At Stormbreach he prototyped an open-world MMORPG, implementing movement, abilities, and game mechanics, demonstrating a strong foundation in systems-level game development. Complementing his engineering work, he tutors mathematics and has experience using digital teaching platforms, reflecting clear communication and mentoring skills. Based in Kent, Ohio, he is actively pursuing full-time game development roles and is learning piano to apply music composition to interactive apps—an uncommon blend of technical and creative growth.
11 years of coding experience
1 year of employment as a software developer
Associate's degree, Liberal Arts and Sciences/Liberal Studies, Associate's degree, Liberal Arts and Sciences/Liberal Studies at San Bernardino Valley College
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