Summary
Ray Burgemeestre is a seasoned systems engineer with 13 years' experience specializing in Kubernetes, HPC cluster management, Linux, and systems programming, currently contributing to NVIDIA's Base Command Manager and co-organizing C++ Under the Sea. He has built production-grade integrations for Kubernetes and distributed ML workloads (Horovod, Spark on K8s), plus hands-on experience in video streaming, SRTP/BFCP, and TensorFlow Lite person/background segmentation. Comfortable across C++, Go, Python, and web stacks, he has deployed complex Helm-based platforms (GitLab, Prometheus Operator, GoCD) and run bare-metal Kubernetes with Calico/Weave. Founder of the Dutch C++ User Group and longtime meetup organizer, he combines deep low-level expertise with a knack for visualization and practical experimentation—evident in personal trading infrastructure and ML backtesting projects. Based in Heiloo, Netherlands, he brings a pragmatic, research-minded approach to bridging systems-level engineering and developer-facing tooling.
14 years of coding experience
19 years of employment as a software developer
BICT Technische informatica, BICT Technische informatica at Hogeschool van Alkmaar
MSc Software engineering, MSc Software engineering at Universiteit van Amsterdam