Raymond Luong is a versatile software engineer and independent contractor with 4 years of professional experience delivering cross-platform solutions in mobile, AR/Unity, and web UI domains. He favors pragmatic tool choices over dogmatic stack allegiance, with hands-on work spanning React/React Native, native Android/iOS, Unity, QA and test automation. At Unity and Capgemini Engineering he led small teams and built polished UI interfaces for experimental AR experiences, cloud-backed simulators, and digital twins for building and oil & gas safety contexts. Earlier projects include long-term maintenance of a health insurance mobile app and hybrid Unity/native apps for education and toys, showing comfort with production, legacy, and embedded systems. Based in Canada, he combines product-focused engineering with a background in QA and interview participation, making him effective at both shipping features and onboarding teams. He often bridges design and systems concerns in prototype-to-production workflows, bringing a practical, multidisciplinary perspective.
4 years of coding experience
11 years of employment as a software developer
B.Sc., Computer Science, B.Sc., Computer Science at The University of British Columbia
British Columbia Institute of Technology (BCIT)
Highschool Diploma, Highschool Diploma at Sir Charles Tupper
Samples designed as exercises to be ported from Unity GameObjects/MonoBehaviours to Unity DOTS.
Contributions:22 commits, 19 pushes, 2 branches in 4 days
unity3dunitydotsunity-dots
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Raymond Luong - Independent Contractor at Freelance