Summary
Rebecca Benson is a game developer and web developer based in Chicago with a decade of experience building interactive experiences, from HTML/CSS-driven websites to Unreal Engine projects and 3D assets. She holds an MA in 3D Art and Animation from DePaul and specializes in hard-surface modeling and texturing across realistic and stylized pipelines. Rebecca has blended design and technical execution in client work and internal projects—creating branded sites, reusable email templates, and web apps using Higher Logic and iMIS/Rise—while mentoring students in web and game development. Comfortable iterating between Photoshop-driven branding and production-ready game assets, she brings a rare combination of front-end development discipline and production 3D artistry. Notably, her background spans both teaching and hands-on product delivery, making her adept at translating complex requirements into polished, user-facing experiences.
10 years of coding experience
8 years of employment as a software developer
Master of Arts - MA, 3D Art and Animation, Master of Arts - MA, 3D Art and Animation at DePaul University College of Law
Master of Arts - MA, 3D Art and Animation, Master of Arts - MA, 3D Art and Animation at DePaul University
Emerging Media, Media Design and Production Concentration, Emerging Media, Media Design and Production Concentration at Ithaca College