Summary
Rebecca Malcolm is a full-stack software engineer with eight years of practical experience focused on engine and feature development for mobile casino games, currently building in Unity and C# at SciPlay. A 2021 Northeastern CS graduate with a minor in Game Design, she brings hands-on experience across PHP, Java, Scala, Python, and AWS, plus early roles in analytics platforms and game prototyping. Rebecca gravitates toward game engines, UI/tools, and computer graphics, pairing production shipping discipline with a designer’s sensitivity to user-facing systems. Having moved from the Boston area to Cedar Falls, IA, she combines big-studio analytics co-op experience with rapid iteration in live-service game development. Notably, she’s contributed to both academic and industry projects—serving as a C++ TA and producing game prototypes—demonstrating an ability to translate research-level ideas into shipped features.
8 years of coding experience
1 year of employment as a software developer
Bachelor of Arts - BA, Bachelor of Arts - BA at Northeastern University
French, Japanese