Reece Humphreys is an aerospace engineer and software developer blending a decade of distributed-systems experience with hands-on spacecraft guidance, navigation, and control work. Currently a graduate student at CU Boulder and a Spacecraft Engineering Intern at Varda, he contributes to the Basilisk astrodynamics framework and has built modular simulation infrastructure, CI/CD-integrated Monte Carlo tooling, and processor-in-the-loop testbeds for flight algorithms. His background spans full-stack and DevOps roles—migrating iOS demos to SwiftUI, building telemetry pipelines with InfluxDB/Grafana, and authoring Rust validation for an IDL compiler—so he bridges research and production reliably. He’s pursued novel experiments from vacuum-chamber electroadhesive docking to hypersonic anomaly detection, and he aims to design spacecraft for bold, exploratory missions beyond LEO.
10 years of coding experience
6 years of employment as a software developer
Master of Science - MS, Aerospace Engineering, Master of Science - MS, Aerospace Engineering at University of Colorado Boulder
Bachelor of Science - BS, Mathematics & Physics, Bachelor of Science - BS, Mathematics & Physics at Florida Atlantic University
Contributions:4 reviews, 58 commits, 24 PRs in 2 years 11 months
Contributions summary:Reece primarily focused on implementing and refining the iOS client for the Ice demo. Their contributions included the complete migration of the Hello demo to SwiftUI. They developed the initial login functionality, setting up authentication and navigation, along with implementing the basic chat features by integrating MessageKit. The user also fixed a MessageKit issue and performed general cleanup of the project and related files.
A Python wrapper for Kessler.rs: a NASA Standard Breakup Model implemented in Rust
Contributions:5 releases, 38 commits, 12 PRs in 6 months
polarspythonsimulationpython-3pyo3
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