Cross-platform, sophisticated frontend for the libretro API. Licensed GPLv3.
Role in this project:
Back-end Developer Contributions:25 commits, 24 PRs, 46 comments in 1 year 11 months
Contributions summary:Remi's contributions primarily focused on enhancing the shader preset functionality within the RetroArch project. They implemented features related to saving and loading shader presets, including supporting multiple reference lines within presets. They addressed bugs related to parameter loading and corrected file pathing. The user also increased the maximum shader parameter count and texture limits.
frontendlibretrocretroarch
Contributions:1 PR, 117 pushes, 8 comments in 1 year 5 months
shader