Summary
Rémi Sormain is a Staff Software Engineer and architect with 12 years of experience designing cloud-native, resilient systems and leading teams to ship scalable microservices. Based in Paris, he combines hands-on engineering—TypeScript, Node.js, Kubernetes, Azure (AKS/Bicep), observability stacks—with technical leadership to optimize performance, cost and developer experience. He led the transformation of a monolithic VR backend into a globally scalable microservices platform and set architectural standards as a software architect for VR-focused companies. Passionate about clean code, domain-driven design and SRE principles, he mentors cross-functional teams to improve delivery velocity without sacrificing reliability. An inventor at heart, Rémi brings a systems-level view that balances product goals with pragmatic infrastructure choices.
12 years of coding experience
9 years of employment as a software developer
Master of Science Distributed systems Computer Graphics Virtual Reality, Master of Science Distributed systems Computer Graphics Virtual Reality at KTH Royal Institute of Technology
Master of Science in Engineering Computer graphics, Master of Science in Engineering Computer graphics at Télécom Paris
Intensive foundation degree Physic and technology, Intensive foundation degree Physic and technology at Classe préparatoire PT - Lycée Jules Haag
French, English, German, Swedish