Summary
Remko Van Der Pluijm is an applied research fellow and educator with 13 years' experience exploring the transition to a purpose-driven, inclusive economy and the behavioural dynamics that enable it. He combines roles as a principal lecturer and member of a research ethics committee at Hogeschool Rotterdam with hands-on game and narrative design to translate complex social theory into interactive learning and deliberation experiences. His work bridges critical pedagogy, philosophy of science, and computational philosophy, informing courses in behavioural economics, gamification, and social marketing. Remko is known for designing role-playing and pervasive games that catalyse social change and surface power structures in ways traditional methods do not. He brings technical roots as a former software engineer and BI specialist to his research practice, enabling pragmatic implementations of information products and game-based interventions. Based in the Randstad, he pairs rigorous academic training (cum laude in theoretical philosophy) with a distinct focus on creative methods for collective behavioural change.
13 years of coding experience
Postgraduate, Logic, History and Philosophy of Science, Not finished (avg 15/20), Postgraduate, Logic, History and Philosophy of Science, Not finished (avg 15/20) at Universiteit Gent
Bachelor, Engineering/Industrial Management, DNF, Bachelor, Engineering/Industrial Management, DNF at Haagse Hogeschool/TH Rijswijk
Master, Philosophy (Theoretical Philosophy), cum laude (8.4 / 10), Master, Philosophy (Theoretical Philosophy), cum laude (8.4 / 10) at Erasmus Universiteit Rotterdam
English, Dutch, German