Remus Jones

Software Engineer at PlaySide Studios

Melbourne, Victoria, Australia
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Summary

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Senior
🎓
Top School
Remus Jones is a software engineer based in Melbourne with nine years’ experience building game-focused and research-driven systems across studios and applied research labs. Currently at PlaySide Studios after roles at FLAIM Systems and the Institute for Intelligent Systems Research and Innovation, he blends game programming expertise from an Advanced Diploma at AIE with practical production engineering. He’s comfortable moving between interactive entertainment and applied tech, shipping features that bridge gameplay, simulation, and system reliability. Colleagues know him for translating research prototypes into maintainable code and for a sustained interest in how game tech can solve real-world problems.
code9 years of coding experience
job7 years of employment as a software developer
bookAdvanced Diploma, Game programming, Advanced Diploma, Game programming at Academy of Interactive Entertainment (AIE)
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Github Skills (8)

siemens8
opc6
architecture6
csharp5
ddd5
dotnet5
opc-ua4
dotnet-core4

Programming languages (2)

C#C++

Github contributions (5)

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remusjones/Artemis-Engine

Nov 2021 - Jun 2024

Contributions:219 pushes, 2 branches in 2 years 7 months
remusjones/SpaceScavenger

Nov 2023 - Jan 2025

Contributions:5 PRs, 55 pushes, 5 branches in 1 year 1 month
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Remus Jones - Software Engineer at PlaySide Studios