Renato Degelo

Sr Software Development Engineer at Amazon

Old Toronto, Ontario, Canada
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Summary

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Senior
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Top School
Renato Degelo is a senior software development engineer with a decade of experience building reliable systems at scale, currently innovating at Amazon from Old Toronto. He combines full-stack craftsmanship with systems thinking, having moved from automation and tooling leadership at Samsung to core service delivery and feature ownership at Amazon. Renato is an active open-source contributor—he implemented critical login and UI flows, plus client-server packet handling, for the ClassicUO Ultima Online Classic client—demonstrating both UI finesse and protocol-level integration. Known for translating complex product requirements into clean, testable implementations, he also brings hands-on mentorship and architecture guidance from leading developer teams. His background in software analysis and development gives him a pragmatic edge in bridging product intent and engineering execution.
code11 years of coding experience
job12 years of employment as a software developer
bookAnálise e Desenvolvimento de Software, Desenvolvimento de Software, Análise e Desenvolvimento de Software, Desenvolvimento de Software at Uninorte - Laureate International
languagesEnglish, Portuguese
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Stackoverflow

Stats
113reputation
6kreached
0answers
6questions
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Github Skills (25)

ux-design10
data-communication10
net10
ui-design10
networking10
netframework10
dotnet-core10
network10
game-development10
csharp10
communications10
online-game10
cross-platform9
cl9
xna8

Programming languages (6)

C#TypeScriptJavaC++ShellJavaScript

Github contributions (5)

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ClassicUO/ClassicUO

Oct 2018 - Apr 2019

ClassicUO - an open source implementation of the Ultima Online Classic Client.
Role in this project:
userFull-stack Developer
Contributions:31 commits, 37 PRs, 14 pushes in 5 months
Contributions summary:Renato implemented core features for the Ultima Online Classic Client, focusing on the login sequence and user interface elements. Their work involved creating new scenes for login, character selection, and character creation, along with associated UI gumps such as loading screens and character entry display. Furthermore, the user integrated client-server communication through packet handling, including account verification and character deletion.
ultimagamesvulkandirectx-11game-development
rdegelo/ClassicUO

Oct 2018 - Oct 2018

Contributions:2 PRs, 4 pushes in 2 days
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