René Morell

Board Member at Chicago Developer Development NFP

Evanston, Illinois, United States
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Summary

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Rockstar
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René Morell is a seasoned software designer and developer with 24 years of experience building interactive applications, from AAA games like Borderlands 3 and Tiny Tina's Wonderlands to web and multimedia projects. He blends deep C++ expertise, build-system and tooling work (notably contributions to Boost and the B2 build engine) with practical experience in Unreal/Unity, graphics and shader programming, and systems-level portability. As a long-time open-source contributor and board member of The C++ Alliance, he focuses on software optimization, clean API design, and maintainable tooling—often fixing subtle cross-compiler and documentation issues that improve developer experience. Based in Evanston, IL, René also leads teams at Disbelief and serves nonprofit and industry boards, pairing technical craftsmanship with mentorship and project leadership. A less obvious strength is his sustained track record of bridging scripting and native layers (e.g., Jam bindings and Boost.Python fixes), enabling smoother developer workflows across complex C++ ecosystems.
code24 years of coding experience
job9 years of employment as a software developer
bookM.S. Computer Science, M.S. Computer Science at Loyola University Chicago
languagesSpanish
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Stackoverflow

Stats
3,020reputation
171kreached
71answers
0questions
Badges
boost
top-5%
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Github Skills (34)

graph-algorithms10
c-language10
package-management10
conan10
build-system10
binding10
computer-engineering10
xhtml10
html10
boost-python10
compiler10
cprogramming-language10
boost10
documentation10
dependency-analysis9

Programming languages (20)

PowerShellJavaC++CSSCCMakeTeXNASL

Github contributions (5)

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bfgroup/b2

Jul 2017 - Jan 2023

B2 makes it easy to build C++ projects, everywhere.
Role in this project:
userBack-end Developer
Contributions:31 releases, 58 reviews, 188 commits in 5 years 7 months
Contributions summary:René's contributions primarily revolve around developing and implementing core functionality for the B2 build system, particularly focusing on binding C++ classes and functions to the Jam build language. They implemented argument marshaling, class and method bindings, and the ability to evaluate Jam code within the C++ engine. Their work involved creating native modules and integrating native functions with Jam. This reflects a significant effort to bridge the C++ core with the Jam scripting language.
objective-cppc-plus-plusobjective-cquickbookmetaprogramming
boostorg/boost

Jan 2002 - Mar 2021

Super-project for modularized Boost
Role in this project:
userTechnical Writer
Contributions:6 reviews, 1673 commits, 90 PRs in 19 years 4 months
Contributions summary:René primarily focused on improving the documentation for the Boost libraries. Their commits involved reformatting existing HTML files to comply with stricter XHTML standards, correcting typos, and updating documentation links to the new website design. These changes included updates to the "Getting Started" guide and the version history page, reflecting a commitment to maintaining the clarity and accuracy of the project's documentation.
boostmodularized
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René Morell - Board Member at Chicago Developer Development NFP