Summary
Renee Marsland is a CG Layout Artist with nine years’ experience in post-production VFX, currently shaping complex camera layouts and matchmoves at Flying Bark Productions after a long tenure at Rising Sun Pictures. She combines hands-on artistic staging for high-profile film and TV projects (Indiana Jones, The Marvels, The Rings of Power) with technical fluency—having held multiple pipeline and support roles where she developed tools, wrangled renders, and automated workflows. Comfortable mentoring juniors and working across departments, Renee brings a problem-solving mindset rooted in a Computer Science background from the University of Adelaide and a game-art foundation from TAFE SA. Her unique blend of layout artistry and coding enables her to both craft cinematic shots and build small bespoke utilities that speed production. Based in Adelaide, she’s known for staying current with industry tools and for contributing quietly impactful improvements to layout pipelines.
9 years of coding experience
8 years of employment as a software developer
Bachelor of Computer Science, Computer Software Engineering, Bachelor of Computer Science, Computer Software Engineering at University of Adelaide
Advanced Diploma in Screen and Media (Game Art), Advanced Diploma in Screen and Media (Game Art) at TAFE SA
French