Summary
Rica Feng is a UI Technical Designer and game programmer with 11 years of hands-on experience building interactive systems and tools at studios including Naughty Dog and Niantic. Skilled in Unity3D, C#, C++, 3D modeling and audio composition, she blends technical implementation with creative design to ship polished user interfaces and editor tooling. Rica has a track record of mentoring and teaching—she founded a campus organization at UC Riverside to teach game development and has served as a peer mentor and teacher’s aide—so she brings strong communication and onboarding skills to engineering teams. Her background spans console integration, AR-facing mobile work, and game UX, making her adept at solving cross-discipline production challenges.
11 years of coding experience
5 years of employment as a software developer
Bachelor of Science (BS) Computer Science, Bachelor of Science (BS) Computer Science at University of California, Riverside