Ricardo Barrios

Game Developer at Globant

Colombia
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

🤩
Rockstar
🎓
Top School
Ricardo Barrios is a game developer with four years of professional experience building and supporting real-time interactive systems, currently shaping gameplay at Globant after a multi-year tenure at Unity Technologies. At Unity he specialized in engine support, diagnosing complex issues and guiding advanced configurations, giving him deep insight into engine internals and developer workflows. His background includes leading programming on tactical strategy and indie titles where he designed core systems, optimized performance for older hardware, and often delivered full projects end-to-end. As a co-founder and frequent freelancer he blends technical leadership with product delivery and strong cross-discipline collaboration between art and engineering. Based in Colombia, he brings practical experience shipping games and supporting other developers, with a knack for spotting engine-level bugs before they reach production.
code4 years of coding experience
job11 years of employment as a software developer
bookVideo Game developer, Digital Art, Video Game developer, Digital Art at Sena
languagesSpanish, English
github-logo-circle

Github Skills (2)

unity3d10
unity-dots8

Programming languages (1)

C#

Github contributions (4)

github-logo-circle
Test package
Contributions:2 PRs, 8 pushes, 2 branches in 9 months
Contributions:1 push, 1 branch in 1 day
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Ricardo Barrios - Game Developer at Globant