Summary
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Rockstar🎓
Top SchoolRicardo Barrios is a game developer with four years of professional experience building and supporting real-time interactive systems, currently shaping gameplay at Globant after a multi-year tenure at Unity Technologies. At Unity he specialized in engine support, diagnosing complex issues and guiding advanced configurations, giving him deep insight into engine internals and developer workflows. His background includes leading programming on tactical strategy and indie titles where he designed core systems, optimized performance for older hardware, and often delivered full projects end-to-end. As a co-founder and frequent freelancer he blends technical leadership with product delivery and strong cross-discipline collaboration between art and engineering. Based in Colombia, he brings practical experience shipping games and supporting other developers, with a knack for spotting engine-level bugs before they reach production.
4 years of coding experience
11 years of employment as a software developer
Video Game developer, Digital Art, Video Game developer, Digital Art at Sena
Spanish, English