Ricardo Reis

Unity Developer at Autônomo

São Paulo, Brazil
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Summary

👤
Senior
🎓
Top School
Ricardo Reis is a Unity developer with nine years of experience building 3D tooling and asset pipelines from São Paulo, Brazil. Since 2016 he has independently developed and maintained TriLib, a Unity 3D model importer sold on the Unity Asset Store, and contributed key bug fixes to the widely used assimp importer to improve FBX parsing and embedded texture handling. His background blends game-focused work for studios like Alientrap (ModBox) with enterprise C# and JavaScript projects at Reply, giving him a strong mix of engine-level systems, editor UX, and backend skills. Ricardo’s strength is turning finicky model formats into reliable runtime assets, and he often works on the less-visible but critical plumbing that keeps 3D content flowing smoothly into games and tools.
code9 years of coding experience
job10 years of employment as a software developer
bookE.E Maestro Brenno Rossi
bookInformation Technology, Information Technology at Impacta Tecnologia
languagesPortuguese, English
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Github Skills (12)

x3d10
3ds10
c-language10
fbx10
cpp10
cprogramming-language10
cplus10
debug9
debugging9
assimp8
gltf4
collada4

Programming languages (9)

C#TypeScriptC++CRustJavaScriptWebAssemblyHLSL

Github contributions (5)

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assimp/assimp

Jul 2017 - Jan 2019

The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
Role in this project:
userBack-end Developer
Contributions:9 commits, 14 PRs, 38 comments in 1 year 6 months
Contributions summary:Ricardo primarily focused on fixing bugs related to the FBX file format importer, a core component of the Assimp library. They addressed issues in how the importer handles embedded textures and 3D model data, enhancing the loader's ability to correctly interpret and load these files. Additionally, the user implemented changes to improve the parsing and processing of FBX binary data and other file formats. The commits demonstrate a focus on improving the library's file format compatibility and overall stability.
pythonc-plus-plusobjective-cvolume-renderingfbx-exporter
rickomax/slicegmod

Mar 2019 - Feb 2025

Contributions:18 pushes, 1 branch in 5 years 11 months
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