Richard Adem is a Senior Apple Engineer with over 14 years building polished iOS experiences, having shipped dozens of App Store apps since the platform's early days. He blends deep expertise in Swift and Objective-C with UX sensibilities honed across roles at Google, digital agencies in New York, and game studios in Australia. His background spans consumer apps, white-label systems powering 75+ tourism apps, and interactive game mechanics—bringing a game designer’s attention to engagement and performance to product work. Richard contributes to open-source iOS tooling (notably helping modernize SwiftTweaks) and is comfortable across adjacent stacks like React Native and JavaScript. Now based in Paris, he combines pragmatic architecture with hands-on mobile engineering and a creative streak—“making apps by day, games by night.”
14 years of coding experience
16 years of employment as a software developer
Certificare 3 & 4 Information Technology, Certificare 3 & 4 Information Technology at Goulburn Ovens TAFE
Bachelor Computer Science, Bachelor Computer Science at Charles Sturt University
Contributions:7 commits, 5 PRs, 2 comments in 2 months
Contributions summary:Richard focused on improving the functionality and maintainability of the iOS application. Their contributions included updating the project to Swift 3, fixing warnings, and cleaning up declarations. They also addressed issues related to the user interface, such as fixing display issues and improving the loading of data within the application. Additionally, they updated and refactored code related to persisting tweak values.
Contributions:66 commits, 74 pushes, 8 branches in 4 months
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Richard Adem - Senior Apple Engineer at Decathlon Digital