Richard Chen is a camera algorithms software engineer with 11 years of experience focused on GPU-driven graphics and parallel computing, currently working on camera algorithms at Google in Mountain View. His background blends practical systems and research: a BS in Computer Engineering and an MS in Robotics from UPenn, internships at Apple and Samsung working GPU stacks, and production GPU/vision work at Astrobotic and Qualcomm. Richard has a knack for squeezing performance out of constrained hardware—examples range from accelerating lidar and camera simulation for lunar missions to crafting custom Vulkan layers—and he enjoys turning required coursework into deep domain expertise. Colleagues would describe him as a pragmatic engineer who treats every problem as an opportunity to leverage GPUs creatively and reliably.
11 years of coding experience
5 years of employment as a software developer
Friends Select School
Master of Science - MS Robotics, Master of Science - MS Robotics at University of Pennsylvania
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Richard Chen - Camera Algorithms Software Engineer at Google