Richard Chien

AR VR Software Engineer at Apple

Los Angeles, California, United States
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Summary

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Senior
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Top School
Richard Chien is an AR/VR software engineer with 9 years of experience, currently building immersive experiences on Apple’s AR/VR team after earning an M.S. in Computer Science from USC with a 3.94 GPA. His background spans real-time graphics, simulation and rendering, and mobile/web development, with hands-on work in Unity, C#, GLSL, and production pipelines from motion capture to facial scanning. He has delivered game systems, AR research prototypes, and backend services—contributing to titles and tooling at Activision, Perfect Corp., and Mitfun—bringing both product-focused engineering and research-driven solutions. Richard’s teaching experience in web and iOS development complements his R&D roles, enabling him to bridge academic rigor and practical implementation. Based in Los Angeles, he blends a cinematic sensibility (fond of movies and photography) with technical craft to design visually compelling interactive systems.
code9 years of coding experience
job1 year of employment as a software developer
bookMaster's degree, Computer Science, 3.94, Master's degree, Computer Science, 3.94 at University of Southern California
bookBachelor's degree, Computer Science, Bachelor's degree, Computer Science at National Chiao Tung University
languagesEnglish, Chinese
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Github Skills (18)

htc-vive5
xamarin-android4
simulation4
xamarin-ios4
tablayout4
xamarin-forms3
wpf3
unity3d3
xamarin-mac3
uwp3
ios2
android2
openvr1
macos1
cpp1

Programming languages (1)

C#

Github contributions (5)

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chien1219/DNA-Simuation

Sep 2018 - Oct 2018

DNA Model & Simulation under HTC VIVE using Unity 3D
Contributions:11 commits, 2 PRs, 9 pushes in 25 days
htc-vivesimulationunity3d
chien1219/Android-Memory

Aug 2018 - Oct 2018

Contributions:8 commits, 5 pushes, 1 branch in 1 month
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