Richard Chien is an AR/VR software engineer with 9 years of experience, currently building immersive experiences on Apple’s AR/VR team after earning an M.S. in Computer Science from USC with a 3.94 GPA. His background spans real-time graphics, simulation and rendering, and mobile/web development, with hands-on work in Unity, C#, GLSL, and production pipelines from motion capture to facial scanning. He has delivered game systems, AR research prototypes, and backend services—contributing to titles and tooling at Activision, Perfect Corp., and Mitfun—bringing both product-focused engineering and research-driven solutions. Richard’s teaching experience in web and iOS development complements his R&D roles, enabling him to bridge academic rigor and practical implementation. Based in Los Angeles, he blends a cinematic sensibility (fond of movies and photography) with technical craft to design visually compelling interactive systems.
9 years of coding experience
1 year of employment as a software developer
Master's degree, Computer Science, 3.94, Master's degree, Computer Science, 3.94 at University of Southern California
Bachelor's degree, Computer Science, Bachelor's degree, Computer Science at National Chiao Tung University
Contributions:8 commits, 5 pushes, 1 branch in 1 month
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