Richard Fabian

Software Engineer at ETAS

Stockport, England, United Kingdom
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Summary

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Senior
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Top School
Richard Fabian is a seasoned software engineer with 12 years of professional experience who transitioned from game engine and gameplay programming to automotive embedded development. He has held senior and lead roles at studios including Rockstar Games, Travellers Tales and Team17 before moving to ETAS, blending low-level systems thinking with production-grade tooling and multiplayer/network experience. Comfortable both herding teams and shipping code, he pairs pragmatic leadership with hands-on problem solving across C/C++ domains and real-time systems. Based in Stockport, he brings a knack for turning playful experimentation (and copious coffee) into reliable engineering outcomes. An early career foundation in computer science and maths underpins a methodical approach to performance-critical software and systems integration. Not obvious from titles alone: his background spans both networked gameplay and embedded automotive stacks, giving him a rare cross-domain perspective on latency, determinism and tooling.
code12 years of coding experience
job20 years of employment as a software developer
bookBSc, Computer Science and Maths, BSc, Computer Science and Maths at London Metropolitan University
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Stackoverflow

Stats
697reputation
55kreached
6answers
13questions
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Github Skills (48)

obj-loader10
wavefront10
pygame10
loader10
single-file9
obj9
cpp8
python8
3d8
database-design8
markdown8
sdl8
game-dev8
design-patterns7
game-development7

Programming languages (4)

C++CRustPHP

Github contributions (5)

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raspofabs/dodbook

May 2014 - Jun 2018

Contributions:6 commits, 1 push, 1 comment in 4 years 1 month
markdown
A curated list of data oriented design resources.
Contributions:3 pushes in 4 years 9 months
design-resourcesdesign-systemdata-orienteddesign-patternsdata-oriented-design
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Richard Fabian - Software Engineer at ETAS