Senior Software Engineer at UZURV – The Adaptive TNC
Richmond, Virginia, United States
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Summary
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Rockstar
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Top School
Richard Harrah is a Senior Software Engineer with 13 years of experience building full-stack, hybrid, and native applications and driving performance and quality improvements. Based in Richmond, VA, he has led Android replatforming efforts and architected cloud-native systems using Java/Kotlin, TypeScript/React, Docker, Kubernetes, and AWS across enterprise and consulting engagements. He consistently owns projects end-to-end—from requirements and architecture to CI/CD and production ops—and has mentored and led engineering teams. An active open-source maintainer, he contributes backend features to widely used WoWAnalyzer and SimulationCraft projects and improves TypeScript typings in DefinitelyTyped, reflecting both domain passion and attention to developer experience. Colleagues describe him as relentlessly curious and improvement-focused, pairing practical delivery with thoughtful engineering trade-offs. He brings a rare combination of gaming-domain expertise and production-grade backend/frontend skills that surface in both commercial and community projects.
13 years of coding experience
5 years of employment as a software developer
Management Information Systems and Services, Management Information Systems and Services at Christopher Newport University
Computer Science, Computer Science at Old Dominion University
WoWAnalyzer is a tool to help you analyze and improve your World of Warcraft raiding performance through various relevant metrics and gameplay suggestions.
Role in this project:
Back-end Developer
Contributions:329 reviews, 233 commits, 878 PRs in 6 months
Contributions summary:Richard's commits primarily focus on implementing features and making changes within the World of Warcraft Analyzer tool. The commits added and updated features related to the game's combat and character builds. The code contributions involve features such as adding trackers for certain spells, working with resource tracking systems, updating existing code to fix issues or adding new options to existing features.
Contributions:33 reviews, 35 commits, 419 PRs in 1 month
Contributions summary:Richard primarily contributed to the `Simulationcraft` project by adding new features and functionality for the Vengeance Demon Hunter spec. Their commits focused on implementing new abilities, talents, and debuffs, along with adjustments to action priority lists (APL) and fury generation. They integrated new code, implemented core mechanics, and refactored elements of the project to integrate with the newly added features.
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Richard Harrah - Senior Software Engineer at UZURV – The Adaptive TNC