Richard Huang

Production Engineer at Meta

San Francisco Bay Area United States
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Summary

👤
Senior
🎓
Top School
Richard Huang is a Production Engineer in the San Francisco Bay Area with 11 years of experience building reliable, scalable systems across research and industry, currently focused on productionizing AI at Meta. He has a strong backend and systems pedigree from roles at Facebook/Meta and Niantic, plus academic research at UC Berkeley working on contact tracing, indoor localization, and containerized ML serving systems. Comfortable across the full stack, Richard has built compilers, stream-processing test frameworks, automated deployments with Ansible, and stateful FaaS-backed model platforms—skills that marry low-level engineering with ML infrastructure. Early leadership in robotics and campus tech operations shows he’s as practiced at running large, failure-resistant systems as he is at shipping features. Notably, he’s solved thorny portability and heterogeneity problems in sensing and deployed production-grade server backends for research projects, blending academic rigor with product delivery.
code11 years of coding experience
job8 years of employment as a software developer
bookBachelor of Arts - BA Computer Science, Bachelor of Arts - BA Computer Science at University of California, Berkeley
bookHigh School Diploma, High School Diploma at Evergreen Valley High School
languagesEnglish, Chinese, French, pig latin, Chinese
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Github Skills (126)

vim-plugin10
vim10
lua10
nvim10
api10
text-editor10
karabiner10
cross-platform10
trend10
nim-language10
extensibility10
neovim10
usability10
javascript9
linux9

Programming languages (17)

JinjaC++CSSCRustTeXScalaGo

Github contributions (5)

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aeolyus/leetcode

Jan 2019 - Mar 2024

Contributions:233 pushes in 5 years 2 months
aeolyus/aeolyus.github.io

Jun 2015 - Jan 2020

Personal website; not the best but it works
Contributions:1 PR, 123 pushes, 3 branches in 4 years 7 months
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Richard Huang - Production Engineer at Meta