Summary
Richard Jansen is a creative software engineer from Rhenen with six years of hands-on experience building scalable, product-focused systems and automation tools across startups and research environments. He has combined roles as developer, product owner and co-owner—driving projects from embedded mechatronics to AI-powered annotation tools and robotic feed systems—demonstrating a blend of software, hardware and product thinking. Richard enjoys experimenting with electronics, 3D printing and competitive gaming, which feeds his knack for unconventional problem-solving and rapid prototyping. He values continuous learning and has a background in AI and embedded systems from Hogeschool Utrecht and ROC A12, regularly translating academic insight into practical, deployable solutions.
6 years of coding experience
2 years of employment as a software developer
Elektro- en Informatietechniek, Elektro- en Informatietechniek at VMBO TL
Bachelor of Science - BS HBO ICT - artificial intelligence, Bachelor of Science - BS HBO ICT - artificial intelligence at HU University of Applied Sciences Utrecht (Hogeschool Utrecht)
Minor AIM - Create a High-end Video Game, Minor AIM - Create a High-end Video Game at HAN University of Applied Sciences
Secondary vocational education Mechatronica / Engineering / Technische Computerkunde Embedded systems, Secondary vocational education Mechatronica / Engineering / Technische Computerkunde Embedded systems at ROC A12 EDE
Dutch, English, German