Richard Newcombe

VP, Research Science at Meta

Greater Seattle Area United States
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

👤
Senior
🎓
Top School
Richard Newcombe is a VP of Research Science at Meta leading machine perception for AR and contextualized AI, with 15 years of experience spanning research, startups, and productization. He co-founded Surreal Vision and has driven end-to-end SLAM, localization, and environment-understanding systems from prototype devices to scalable device-edge-cloud services for next-generation AR glasses. His background includes a PhD in Computer Vision from Imperial College London and research roles at University of Washington and Microsoft Research, blending deep academic rigor with pragmatic engineering. Richard is a hands-on contributor to open-source tooling for visual systems, including substantive work on the well-known Pangolin library for realtime OpenGL visualization and video I/O. He operates at the intersection of hardware prototyping, calibration/benchmarking, and full-stack perception software, unusual for an executive-level researcher. Based in the Greater Seattle Area, he actively recruits engineers and scientists to build production-ready AR platforms.
code15 years of coding experience
job6 years of employment as a software developer
bookUniversity of Essex
bookDoctor of Philosophy (PhD), Computer Vision, Doctor of Philosophy (PhD), Computer Vision at Imperial College London
github-logo-circle

Github Skills (8)

c-language10
cprogramming-language10
computer-graphics10
opengl10
platform-independent9
multiplatform9
cross-platform9
software-design8

Programming languages (1)

C++

Github contributions (2)

github-logo-circle
stevenlovegrove/Pangolin

Nov 2010 - May 2017

Pangolin is a lightweight portable rapid development library for managing OpenGL display / interaction and abstracting video input.
Role in this project:
userFull-stack Developer
Contributions:40 commits in 6 years 6 months
Contributions summary:Richard primarily contributed to the Pangolin library, focusing on the OpenGL display and interaction management aspects, based on the commits. They implemented new features like viewport locking and refactored view methods for the `pangolin` project. Furthermore, the user worked on examples, demonstrating image display functionality and related functionalities such as setting camera projection matrices. The code changes involved modifications to core `pangolin` library files, specifically relating to viewport management and display handling.
interactionrapid-developmentc-plus-plusraycastingopengl
RichardNewcombe/SlowMotion

Apr 2011 - Apr 2011

Contributions:3 commits in 1 day
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Richard Newcombe - VP, Research Science at Meta