Richard O'grady

Staff Software Engineer at Google

California, United States
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Summary

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Richard O'grady is a Staff Software Engineer with 13 years at Google and a total engineering career spanning over two decades, specializing in platforms, low-latency streaming, and large-scale performance optimization. He helped build network streaming and reliability systems for Stadia and worked on the Cobalt browser for YouTube on game consoles, bringing deep experience in rendering, memory management, and data pipelines. Proficient in C++ and Python, he excels at architecting scalable systems, tuning latency-sensitive code paths, and improving build and pipeline efficiency. Based in California and trained in Computing Science at Simon Fraser University, he combines a game-dev background with cloud-scale production engineering to solve hard performance and reliability problems that are often invisible to end users.
code13 years of coding experience
job19 years of employment as a software developer
bookBSc, Computing Science, BSc, Computing Science at Simon Fraser University
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Github Skills (52)

compressor10
snappy10
compression10
pprof10
profiler10
csharp9
profiling9
checker9
php9
performance-analysis9
scalable9
cpp9
extensible9
optimization8
grpc8

Programming languages (6)

JavaC++StarlarkJavaScriptGoPython

Github contributions (5)

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rjogrady/ninja

Mar 2013 - Dec 2014

Contributions:32 commits in 1 year 8 months
speedbuild-systembuild-tool
youtube/h5vcc

Jul 2013 - Jul 2013

Contributions:2 commits in 14 days
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Richard O'grady - Staff Software Engineer at Google