Richard Potter

Software Development Manager at Amazon Web Services (AWS)

Seattle, Washington, United States
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Summary

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Rockstar
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Top School
Richard Potter is a Software Development Manager at AWS with a long career focused on large-scale systems and game-engine integration. He brings 15+ years of engineering experience across Amazon Game Studios, AWS, and earlier roles in game and graphics companies, moving from senior engineer to leadership. At O3DE he made notable contributions to AWS integrations—improving security around S3 examples and preventing credential logging—demonstrating attention to secure cloud-native developer workflows. He combines hands-on full-stack development with managerial responsibility for delivery and architecture in cloud and gaming domains. Based in Seattle, he pairs advanced academic grounding (MSc and PhD-level work) with practical production experience shipping complex, cross-team software. Colleagues value him for pragmatic security-minded implementations that keep high-performance real-time systems both reliable and maintainable.
code6 years of coding experience
job19 years of employment as a software developer
bookPh.D, Ph.D at University of Hertfordshire
bookMSc, MSc at University of Sussex
bookBachelor of Engineering (B.Eng.), Bachelor of Engineering (B.Eng.) at University of Kent
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Github Skills (16)

c-language10
aws10
cprogramming-language10
aws-cdk10
graphics-3d9
3d-graphics8
graphics-engine8
game-dev8
python8
3d-engine8
game-development8
devops7
buildr7
build-engine7
git7

Programming languages (9)

C#C++ShellCBatchfileCMakeJavaScriptHTML

Github contributions (5)

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o3de/o3de

Apr 2021 - Dec 2022

Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
Role in this project:
userFull-stack Developer
Contributions:522 reviews, 27 commits, 82 PRs in 1 year 8 months
Contributions summary:Richard contributed extensively to the AWS integration within the O3DE engine, implementing and refactoring features related to AWS services. They updated references to O3DE, fixed SID generation, and made project name consistent across Gems. Furthermore, the user focused on enhancing security by improving an S3 bucket example and ensuring AWS credential CVars are not logged in plain text. The contributions also included improvements to the AWSCore menu and migration to CDKv2 for various AWS gems.
3d3d-engine3d-graphics-engine3d-graphicsanimation
Multiplayer sample project for the Open 3D Engine
Contributions:53 pushes, 22 branches in 1 year 5 months
game3d-enginegame-developmentmultiplayergame-engine
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