Richard Wallis is a founder and seasoned game developer with 10 years of professional experience building multiplayer and online games, tools, and web experiences. Based in Bristol, he founded Codebyfire after a track record leading projects at Geek Beach and contributing multiplayer functionality to the Steam release of Plague Inc while freelancing at Auroch Digital. His technical fluency spans Unity, Actionscript/Flash, PHP, MySQL and Java, with deep hands-on experience shipping both competitive and cooperative multiplayer systems. Comfortable moving between prototyping in legacy runtimes and modern game engines, he blends product-minded leadership with low-level engineering. Colleagues value him for turning complex gameplay requirements into robust, networked releases on tight timelines.
Contributions:22 pushes, 2 branches in 5 years 5 months
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