Summary
Richard Wulansari is a game developer with eight years of experience and a Bachelor's in Game Programming from Media Design School, based in Auckland, New Zealand. He specializes in C++ and Unreal Engine 4, focusing on writing efficient, well-documented code and maintaining organized project workflows. Comfortable across game engine concepts, he brings a practical understanding of performance-conscious systems and gameplay implementation. Colleagues find him meticulous about documentation and code quality, which helps teams iterate faster and reduce technical debt. Beyond engines, he’s driven by clean architecture and enjoys turning design concepts into stable, playable experiences.
8 years of coding experience
Bachelor's degree, Game Programming, Bachelor's degree, Game Programming at Media Design School