Summary
Rick Batka is a Senior Software Engineer with 11 years of experience building distributed systems, multiplayer game platforms, and scalable backend architectures. He has a track record as a founder and technical leader—raising seed funding, recruiting and mentoring teams, and designing cloud infrastructure that supported millions of learners and thousands of concurrent games. Rick has led high-impact projects at Improbable and Bedrock Learning, including real-time data pipelines for tens of millions of simulated entities and matchmaking, lobby, and game-hosting APIs with government-grade security accreditations. He combines hands-on engineering (APIs, SDKs, streaming query engines) with organizational craftsmanship, co-creating engineering councils and evangelizing best practices. Now at Datadog, he brings product-minded systems thinking to observability and large-scale distributed workloads. He is based in Alexandria, VA and known for turning complex simulation and multiplayer requirements into practical, auditable platforms.
11 years of coding experience
17 years of employment as a software developer
Bachelor of Science - BS Computer Programming, Bachelor of Science - BS Computer Programming at Shepherd University