Rick Gaiser

Conceptueel Engineer - Software at Verwater Industrial Services B.V.

Laar, Lower Saxony, Germany
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Summary

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Rick Gaiser is a Conceptual Software Engineer based in Lower Saxony with 13 years of experience designing and implementing embedded and industrial software systems. He has progressed through engineering roles at companies like Verwater, EXPRO and Royal Imtech, blending field-oriented industrial automation know-how with hands-on software craftsmanship. An active open-source contributor to notable PlayStation 2 homebrew projects, he has deep experience improving C++ support, build systems and low-level rendering and driver code—skills that translate to robust, portable embedded solutions. Rick’s background in electrical engineering informs a pragmatic approach to system integration and compiler/toolchain compatibility, and he’s comfortable navigating both legacy platforms and modernized toolchains.
code12 years of coding experience
job16 years of employment as a software developer
bookHBO Electrotechniek, HBO Electrotechniek at De Haagse Hogeschool / The Hague University of Applied Sciences
languagesDutch, English, German
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Github Skills (10)

c1710
assembly10
c-language10
sdk10
cprogramming-language10
c1110
makefile10
sys9
embedded9
network-programming8

Programming languages (5)

ShellC++CMakefileLua

Github contributions (5)

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ps2homebrew/Open-PS2-Loader

Jan 2017 - Aug 2022

Game and app loader for Sony PlayStation 2
Role in this project:
userBack-end Developer
Contributions:36 reviews, 151 commits, 84 PRs in 5 years 8 months
Contributions summary:Rick primarily focused on enhancing the game and app loader for the PlayStation 2. They implemented display offset settings and incorporated changes related to the gsKit, adapting code for updated libraries. Further contributions included optimizing alpha handling, refactoring rendering code using gsKit primitives, and extending the rendering mode table. Additionally, the user added support for BMP textures and performed several code cleanups and refactorings.
playstation-2hdloadersonyopen-ps2-loaderps1
ps2dev/ps2sdk

Jun 2017 - Sep 2022

Homebrew PS2 SDK
Role in this project:
userBack-end Developer
Contributions:49 reviews, 171 commits, 141 PRs in 5 years 3 months
Contributions summary:Rick primarily contributed to the PS2 SDK, specifically focusing on improving C++ support and build processes. Their commits addressed issues with global constructors/destructors and compiler compatibility, ensuring the SDK's functionality with newer compilers. They also implemented changes to the build system (Rules.make), including the use of -nostdlib to prevent the inclusion of the standard C library before the SDK's libraries are built. Furthermore, the user integrated an updated version of udptty and an IEEE1394 block-device driver.
ps2homebrewps2-homebrewsdk
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Rick Gaiser - Conceptueel Engineer - Software at Verwater Industrial Services B.V.