Rick Li is a backend software engineer with a decade of experience, currently building scalable services at Electronic Arts as a Software Engineer III. He has driven gRPC endpoint development, Kubernetes and Istio onboarding, and delivered JWT authn/authz solutions for production systems on AWS. Comfortable as a technical liaison, he focuses on simplifying integrations and accelerating partner delivery while iterating through real-world operational constraints. A lifelong learner with formal CS training and continued upskilling through MongoDB University and The Odin Project, he treats engineering as continual study. Having lived in three countries and worked front-of-house hospitality, he brings cross-cultural empathy and a user-centric mindset to team dynamics and problem solving. He’s candid about collaborative challenges and deliberately uses them as opportunities to build clearer communication and more specific technical solutions.
9 years of coding experience
3 years of employment as a software developer
San José State University
Full Stack/Ruby Programming, Computer Software Engineering, Full Stack/Ruby Programming, Computer Software Engineering at The Odin Project
MongoDB document database, MongoDB document database at MongoDB University
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Rick Li - Software Engineer III at Electronic Arts (EA)