Rick Vogel

Software Entwickler Test- Und Simulationsframework

Regensburg, Bavaria, Germany
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Summary

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Rockstar
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Top School
Rick Vogel is a pragmatic software engineer with three years of professional experience building test and simulation frameworks and rich Qt-based GUIs, currently developing test and simulation tooling for Airbus Defence and Space in Regensburg. He has a strong background in ADTF product development, ADAS signal processing and Qt Scene Graph/OpenGL shader work from roles at Edelhirsch, Digitalwerk and BFFT, pairing user-facing GUI expertise with backend integration and requirements engineering. Rick has also acted as a trainer and technical lead, bridging customer needs and implementation while guiding teams through Scrum-driven delivery. Comfortable across front- and back-end stacks, he brings a hands-on approach to modular API design and iterative integration testing that reduces integration risk in complex embedded and automotive systems. An understated strength is his experience translating academic spatial-database and research-adjacent work into robust commercial software.
code3 years of coding experience
job6 years of employment as a software developer
bookTechnischen Universität Darmstadt
languagesGerman, English, French
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Github Skills (5)

scene10
scene-graph9
graph9
qml9
cpp8

Programming languages (2)

TypeScriptC++

Github contributions (3)

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rick-vogel/qskinny

Sep 2022 - Feb 2024

A lightweight framework on top of the Qt scene graph and only few classes from Qt/Quick. It is usable from C++ and/or QML.
Contributions:8 reviews, 13 PRs, 111 pushes in 1 year 5 months
qmlcppc-plus-plusqt5scene
uwerat/qskinny

Jan 2023 - Jan 2023

A lightweight framework on top of the Qt scene graph and only few classes from Qt/Quick. It is usable from C++ and/or QML.
Contributions:64 reviews, 2 commits, 15 PRs in 1 day
qmlcppc-plus-plusqt5scene
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Rick Vogel - Software Entwickler Test- Und Simulationsframework