Summary
Ricky Rajani is a software engineer with 11 years of experience specializing in mixed reality, graphics, and front-end systems, currently contributing to Figma from New York. He previously built immersive 3D home experiences and safety-focused mixed reality features at Oculus VR across Rift and Quest platforms using C++, Unreal, DirectX, OpenGL, and Android. Ricky has blended front-end WebVR work and data visualization (e.g., a 3D Data Lasso for Oculus Rift) with low-level graphics engineering, including GPU-sharing tooling at Juice Labs. His background in computer graphics (BSE, University of Pennsylvania) informs a practical, performance-first approach to interactive experiences and safety in VR. Colleagues would describe him as equally comfortable iterating on user-facing interfaces and digging into rendering pipelines to solve tricky platform constraints. He brings a curious, product-minded perspective shaped by early work in marketing research and exploring emerging technologies.
11 years of coding experience
4 years of employment as a software developer
High School Diploma, High School Diploma at Plano West Senior High School
BSE, Computer Graphics, BSE, Computer Graphics at University of Pennsylvania
java, javascript, c++, typescript