Summary
Ridhô Jeftha is a game development leader and co-founder with 12 years of experience designing and shipping interactive museum exhibits, immersive public installations, and commercial games, specializing in real-time systems, hardware integration, and long-lived production codebases. Based in Cape Town, he blends systems-level architecture with hands-on Unity development, driving scalable, maintainable game systems and mentoring teams to raise engineering standards. His work spans concept-to-deployment delivery—crafting robust sensor-driven installations experienced by thousands and refactoring legacy systems to reduce technical debt. A curious polymath with formal training in computer science and film/TV studies, he brings a creative, pattern-driven approach to problem solving and a knack for finding rhythm and play in complex engineering challenges. Although much of his code lives in private repos, his leadership in testing, documentation, and observability has repeatedly improved reliability for public-facing interactive experiences.
12 years of coding experience
13 years of employment as a software developer
BSc (Hons), Computer Science and Television Studies, BSc (Hons), Computer Science and Television Studies at University of Cape Town