Summary
Rikard Lindstrom is a Creative Technologist and coder based in New York with over a decade of experience building real-time graphics, interactive music and audio systems, generative art, web experiences, apps, and games. Currently at Google and with a background as a freelance developer and adjunct professor teaching TinyML, he blends research-minded experimentation with production-ready prototyping. Rikard’s work spans hardware prototyping and software—shipping projects across iOS, web, and embedded domains—and emphasizes AI-driven and generative creative systems. He has led development teams and taught interdisciplinary students, bringing a rare mix of classroom pedagogy and hands-on creative engineering. An appetite for sonic and visual interaction design underpins his technical craft, often turning algorithmic ideas into live, performative experiences.
10 years of coding experience
12 years of employment as a software developer
Filosofie kandidatexamen (fil.kand.), Datavetenskap, Filosofie kandidatexamen (fil.kand.), Datavetenskap at Stockholm University