Summary
Rim Zaidullin is a Principal Software Engineer based in Singapore with 11 years of experience designing high-performance platform and networking solutions. He has led large, cross-regional teams at Sea building low-latency overlays for gaming and real-time video/chat platforms, and now focuses on accelerating performance at ClickHouse. Rim’s expertise spans systems-level work in C and Go, eBPF/XDP, connection-balancing proxies, and high-load data pipelines that power edge traffic and analytics. He has a history of architecting resilient, production-scale infrastructure at Yandex and Cốc Cốc, including custom PaaS routing and map‑reduce–style processing engines. Known for turning “slow things” into fast, observable systems, he blends deep low-level engineering with pragmatic platform leadership. An early game-engine and tooling author, he brings a hands-on builder’s mindset to large distributed systems.
11 years of coding experience
21 years of employment as a software developer
Barchelor's, Computer Science, Barchelor's, Computer Science at USATU - Ufa State Aviation Technical Iniversity
incomplete, computer science, incomplete, computer science at Boston University
English, German, French