Rinaldi Segecin is a Senior Flutter Developer and Computer Engineer with 10 years of experience building cross-platform mobile and embedded systems, currently focused on iOS apps that integrate Unity AR features at Pixlog. He has led end-to-end platform development as a full-stack engineer—designing scalable Flutter apps, backend services, and CI/CD pipelines—while working with technologies such as C#, Docker, MongoDB, Firebase, Stripe, and AWS. His background spans embedded Linux, firmware for smart meters, face recognition with OpenCV/Qt, and .NET Web APIs, giving him a rare full-stack-to-hardware perspective. Comfortable in SAFe teams and global collaborations, he combines pragmatic engineering with a knack for shipping polished user experiences and complex integrations. An unexpected strength is his hands-on hardware experience (microcontroller test rigs and Zigbee networks), which informs robust, production-ready software design.
10 years of coding experience
5 years of employment as a software developer
Bachelor's degree Computer Engineering, Bachelor's degree Computer Engineering at Federal University of Technology - Parana
Contributions:3 pushes, 1 branch, 3 comments in 1 year
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Rinaldi Segecin - Senior Flutter Developer at ChampionsGoal